The Computer Graphics Manual

Authors:

ISBN: 978-0-85729-885-0 (Print) 978-0-85729-886-7 (Online)

Table of contents (27 chapters)

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  1. Front Matter

    Pages i-xxx

  2. Basic Techniques

    1. Front Matter

      Pages 7-7

    2. No Access

      Book Chapter

      Pages 9-27

      Historical Notes

    3. No Access

      Book Chapter

      Pages 29-134

      Raster Graphics

    4. No Access

      Book Chapter

      Pages 135-192

      Scan Conversion

  3. Transformations and Projections

    1. Front Matter

      Pages 193-197

    2. No Access

      Book Chapter

      Pages 199-250

      Transformations

    3. No Access

      Book Chapter

      Pages 251-265

      Parallel Projections

    4. No Access

      Book Chapter

      Pages 267-353

      Perspective Projection

    5. No Access

      Book Chapter

      Pages 355-428

      Nonlinear Projections

  4. Curves and Surfaces

    1. Front Matter

      Pages 429-432

    2. No Access

      Book Chapter

      Pages 433-482

      Basic Theory

    3. No Access

      Book Chapter

      Pages 483-503

      Linear Interpolation

    4. No Access

      Book Chapter

      Pages 505-543

      Polynomial Interpolation

    5. No Access

      Book Chapter

      Pages 545-575

      Hermite Interpolation

    6. No Access

      Book Chapter

      Pages 577-628

      Spline Interpolation

    7. No Access

      Book Chapter

      Pages 629-727

      Bézier Approximation

    8. No Access

      Book Chapter

      Pages 731-801

      B-Spline Approximation

    9. No Access

      Book Chapter

      Pages 803-831

      Subdivision Methods

    10. No Access

      Book Chapter

      Pages 833-847

      Sweep Surfaces

  5. Advanced Techniques

    1. Front Matter

      Pages 849-850

    2. No Access

      Book Chapter

      Pages 851-889

      Rendering

    3. No Access

      Book Chapter

      Pages 891-910

      Visible Surface Determination

    4. No Access

      Book Chapter

      Pages 911-945

      Computer Animation

    5. No Access

      Book Chapter

      Pages 947-974

      Graphics Standards

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