Reinventing Ourselves: Contemporary Concepts of Identity in Virtual Worlds

Editors:

ISBN: 978-0-85729-360-2 (Print) 978-0-85729-361-9 (Online)

Table of contents (16 chapters)

  1. Front Matter

    Pages i-xiv

  2. No Access

    Book Chapter

    Pages 1-12

    Virtual Worlds and Identity

  3. No Access

    Book Chapter

    Pages 13-31

    Identity: A Primer

  4. No Access

    Book Chapter

    Pages 33-57

    The Self and Second Life: A Case Study Exploring the Emergence of Virtual Selves

  5. No Access

    Book Chapter

    Pages 59-80

    Liminal Phases of Avatar Identity Formation in Virtual World Communities

  6. No Access

    Book Chapter

    Pages 81-100

    Encountering Oneself and the Other: A Case Study of Identity Formation in Second Life

  7. No Access

    Book Chapter

    Pages 101-127

    Virtual Fashion Play as Embodied Identity Re/Assembling: Second Life Fashion Bloggers and Their Avatar Bodies

  8. No Access

    Book Chapter

    Pages 129-151

    Embodying Self in Virtual Worlds

  9. No Access

    Book Chapter

    Pages 153-175

    “Is That Your Boyfriend?” An Experiential and Theoretical Approach to Understanding Gender-Bending in Virtual Worlds

  10. No Access

    Book Chapter

    Pages 177-190

    Constructing Disability in Online Worlds; Conceptualising Disability in Online Research

  11. No Access

    Book Chapter

    Pages 191-211

    As Long as They Don’t Know Where I Live: Information Disclosure Strategies for Managing Identity in Second LifeTM

  12. No Access

    Book Chapter

    Pages 213-234

    Multiple Personality Order: Physical and Personality Characteristics of the Self, Primary Avatar and Alt

  13. No Access

    Book Chapter

    Pages 235-251

    Comparing Avatar and Video Representations

  14. No Access

    Book Chapter

    Pages 253-273

    What Is My Avatar? Who Is My Avatar? The Avatar as a Device to Achieve a Goal: Perceptions and Implications

  15. No Access

    Book Chapter

    Pages 275-299

    Situated Learning in Virtual Worlds and Identity Reformation

  16. No Access

    Book Chapter

    Pages 301-321

    Virtual Worlds and Identity Exploration for Marginalised People

  17. No Access

    Book Chapter

    Pages E1-E3

    Erratum to: What Is My Avatar? Who Is My Avatar? The Avatar as a Device to Achieve a Goal: Perceptions and Implications

  18. Back Matter

    Pages 323-330