Advances in Dynamic Games and Their Applications

Analytical and Numerical Developments

Editors:

ISBN: 978-0-8176-4833-6 (Print) 978-0-8176-4834-3 (Online)

Table of contents (24 chapters)

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  1. Front Matter

    Pages 1-11

  2. Dynamic-Differential Games Theoretical Developments

    1. Front Matter

      Pages 1-1

    2. No Access

      Book Chapter

      Pages 1-16

      On Differential Games with Long-Time-Average Cost

    3. No Access

      Book Chapter

      Pages 1-18

      Fields of Extremals and Sufficient Conditions for a Class of Variational Games

    4. No Access

      Book Chapter

      Pages 1-34

      Linear Quadratic Differential Games: An Overview

    5. No Access

      Book Chapter

      Pages 1-13

      A Neumann Boundary Control for Multidimensional Parabolic “Minmax” Control Problems

    6. No Access

      Book Chapter

      Pages 1-20

      Non-Cooperative and Semi-Cooperative Differential Games

  3. Pursuit-Evasion (P-E) Games

    1. Front Matter

      Pages 1-1

    2. No Access

      Book Chapter

      Pages 1-13

      Some Geometrical Properties of the Phase Space Structure in Games on Manifolds

    3. No Access

      Book Chapter

      Pages 1-11

      Strategies for Alternative Pursuit Games

    4. No Access

      Book Chapter

      Pages 1-13

      Some Sufficient Conditions for Multi-Player Pursuit-Evasion Games with Continuous and Discrete Observations

  4. Numerical Approaches to Dynamic-Differential Games

    1. Front Matter

      Pages 1-1

    2. No Access

      Book Chapter

      Pages 1-9

      A Numerical Approach to the ‘Princess and Monster’ Game on an Interval

    3. No Access

      Book Chapter

      Pages 1-18

      Numerical Approximation and Optimal Strategies for Differential Games with Lack of Information on One Side

    4. No Access

      Book Chapter

      Pages 1-30

      Fully-Discrete Schemes for the Value Function of Pursuit-Evasion Games with State Constraints

    5. No Access

      Book Chapter

      Pages 1-24

      Numerical Solution of the Game of Two Cars with a Neurosimulator and Grid Computing

    6. No Access

      Book Chapter

      Pages 1-28

      Numerical Investigation of the Value Function for the Homicidal Chauffeur Problem with a More Agile Pursuer

  5. Applications

    1. Front Matter

      Pages 1-1

    2. No Access

      Book Chapter

      Pages 1-31

      Credible Linear-Incentive Equilibrium Strategies in Linear-Quadratic Differential Games

    3. No Access

      Book Chapter

      Pages 1-18

      Robust Control Approach to Digital Option Pricing:Synthesis Approach

  6. Search Games

    1. Front Matter

      Pages 1-1

    2. No Access

      Book Chapter

      Pages 1-25

      A Search Game with a Strategy of Energy Supply for Target

    3. No Access

      Book Chapter

      Pages 1-15

      The LQG Game Against Nature

  7. Evolutionary Games

    1. Front Matter

      Pages 1-1

    2. No Access

      Book Chapter

      Pages 1-19

      Is Deterrence Evolutionarily Stable?

    3. No Access

      Book Chapter

      Pages 1-19

      Evolutionarily Robust Strategies: Two Nontrivial Examples and a Theorem

  8. Stopping Games

    1. Front Matter

      Pages 1-1

    2. No Access

      Book Chapter

      Pages 1-16

      Nash Equilibrium in a Game Version of the Elfving Problem.

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