Book 2009

One Jump Ahead

Computer Perfection at Checkers

Authors:

ISBN: 978-0-387-76575-4 (Print) 978-0-387-76576-1 (Online)

Table of contents (37 chapters)

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  1. Front Matter

    Pages 1-15

  2. The Opening Game

    1. Front Matter

      Pages 1-1

    2. Chapter

      Pages 1-2

      I Feel I Can’t Lose

    3. Chapter

      Pages 1-19

      ThisWas Going To Be Easy

    4. Chapter

      Pages 1-9

      BottomlessWell

  3. The Middle Game

    1. Front Matter

      Pages 1-1

    2. Chapter

      Pages 1-18

      Valuable Lessons

    3. Chapter

      Pages 1-17

      The Illusion of Intelligence

    4. Chapter

      Pages 1-13

      A Nobel Turing Trio

    5. Chapter

      Pages 1-11

      Didn’t Samuel Solve That Game?

    6. Chapter

      Pages 1-23

      The Case for the Prosecution

    7. Chapter

      Pages 1-7

      As Close to Perfection As Humanly Possible

    8. Chapter

      Pages 1-12

      You Look Like a Checkers Player

    9. Chapter

      Pages 1-26

      The Fudge Factor

    10. Chapter

      Pages 1-28

      I Feel Like a Teenager Again

    11. Chapter

      Pages 1-25

      Gentlemen, Start Your Engines

    12. Chapter

      Pages 1-8

      Trust Me

    13. Chapter

      Pages 1-15

      A Wake-Up Call

    14. Chapter

      Pages 1-28

      Prelude to Disaster

    15. Chapter

      Pages 1-23

      Programmed by God

    16. Chapter

      Pages 1-24

      Divine Intervention

    17. Chapter

      Pages 1-24

      DissensionWithin the Ranks

    18. Chapter

      Pages 1-17

      Home Away From Home

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