2006

Foundations of 3D Graphics Programming

Using JOGL and Java3D

Authors:

ISBN: 978-1-84628-185-3 (Print) 978-1-84628-597-4 (Online)

Table of contents (7 chapters)

  1. No Access

    Book Chapter

    Pages 1-36

    Introduction

  2. No Access

    Book Chapter

    Pages 37-115

    Transformation and Viewing

  3. No Access

    Book Chapter

    Pages 117-158

    Color and Lighting

  4. No Access

    Book Chapter

    Pages 159-190

    Blending and Texture Mapping

  5. No Access

    Book Chapter

    Pages 191-226

    Curved Models

  6. No Access

    Book Chapter

    Pages 227-256

    Programming in Java3D

  7. No Access

    Book Chapter

    Pages 257-290

    Advanced Topics