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Affective Dialogue Systems

Tutorial and Research Workshop, ADS 2004, Kloster Irsee, Germany, June 14-16, 2004, Proceedings

  • Conference proceedings
  • © 2004

Overview

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 3068)

Part of the book sub series: Lecture Notes in Artificial Intelligence (LNAI)

Included in the following conference series:

Conference proceedings info: ADS 2004.

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Table of contents (35 papers)

  1. Emotion Recognition

  2. Affective User Modeling

  3. Emotional Databases, Annotation Schemes, and Tools

  4. Affective Conversational Agents and Dialogue Simulation

Other volumes

  1. Affective Dialogue Systems

Keywords

About this book

Human conversational partners are able, at least to a certain extent, to detect the speaker’s or listener’s emotional state and may attempt to respond to it accordingly. When instead one of the interlocutors is a computer a number of questions arise, such as the following: To what extent are dialogue systems able to simulate such behaviors? Can we learn the mechanisms of emotional be- viors from observing and analyzing the behavior of human speakers? How can emotionsbeautomaticallyrecognizedfromauser’smimics,gesturesandspeech? What possibilities does a dialogue system have to express emotions itself? And, very importantly, would emotional system behavior be desirable at all? Given the state of ongoing research into incorporating emotions in dialogue systems we found it timely to organize a Tutorial and Research Workshop on A?ectiveDialogueSystems(ADS2004)atKlosterIrseein GermanyduringJune 14–16, 2004. After two successful ISCA Tutorial and Research Workshops on Multimodal Dialogue Systems at the same location in 1999 and 2002, we felt that a workshop focusing on the role of a?ect in dialogue would be a valuable continuation of the workshop series. Due to its interdisciplinary nature, the workshop attracted submissions from researchers with very di?erent backgrounds and from many di?erent research areas, working on, for example, dialogue processing, speech recognition, speech synthesis, embodied conversational agents, computer graphics, animation, user modelling, tutoring systems, cognitive systems, and human-computer inter- tion.

Editors and Affiliations

  • University of Augsburg, Germany

    Elisabeth André

  • Prolog Development Center A/S (PDC), Brøndby, Denmark

    Laila Dybkjær

  • Department of Information Technology, University of Ulm, Ulm, Germany

    Wolfgang Minker

  • DaimlerChrysler AG, Dialog Systems, Ulm, Germany

    Paul Heisterkamp

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