Annals of Operations Research

, Volume 109, Issue 1, pp 15–40

A Game Theoretical Multiple Resource Interaction Approach to Resource Allocation in an Air Campaign

Authors

  • Debasish Ghose
    • Department of Aerospace EngineeringIndian Institute of Science
  • Jason L. Speyer
    • Mechanical and Aerospace Engineering DepartmentUniversity of California at Los Angeles
  • Jeff S. Shamma
    • Mechanical and Aerospace Engineering DepartmentUniversity of California at Los Angeles
Article

DOI: 10.1023/A:1016335731847

Cite this article as:
Ghose, D., Speyer, J.L. & Shamma, J.S. Annals of Operations Research (2002) 109: 15. doi:10.1023/A:1016335731847

Abstract

In this paper we propose a multiple resource interaction model in a game-theoretical framework to solve resource allocation problems in theater level military campaigns. An air raid campaign using SEAD aircraft and bombers against an enemy target defended by air defense units is considered as the basic platform. Conditions for the existence of saddle point in pure strategies is proved and explicit feedback strategies are obtained for a simplified model with linear attrition function limited by resource availability. An illustrative example demonstrates the key features.

air campaign modelingresource interaction modelsresource allocationmilitary campaignsapplied game theory

Copyright information

© Kluwer Academic Publishers 2002