Autonomous Agents and Multi-Agent Systems

, Volume 7, Issue 3, pp 235–273

A Dialogue Game Protocol for Agent Purchase Negotiations

Authors

  • Peter McBurney
    • Department of Computer ScienceUniversity of Liverpool
  • Rogier M. Van Eijk
    • Institute of Information and Computing SciencesUniversiteit Utrecht
  • Simon Parsons
    • Center for Co-ordination Science, Sloan School of ManagementMassachusetts Institute of Technology
  • Leila Amgoud
    • Institut de Recherche en Informatique de ToulouseUniversité Paul Sabatier
Article

DOI: 10.1023/A:1024787301515

Cite this article as:
McBurney, P., Van Eijk, R.M., Parsons, S. et al. Autonomous Agents and Multi-Agent Systems (2003) 7: 235. doi:10.1023/A:1024787301515

Abstract

We propose a dialogue game protocol for purchase negotiation dialogues which identifies appropriate speech acts, defines constraints on their utterances, and specifies the different sub-tasks agents need to perform in order to engage in dialogues according to this protocol. Our formalism combines a dialogue game similar to those in the philosophy of argumentation with a model of rational consumer purchase decision behaviour adopted from marketing theory. In addition to the dialogue game protocol, we present a portfolio of decision mechanisms for the participating agents engaged in the dialogue and use these to provide our formalism with an operational semantics. We show that these decision mechanisms are sufficient to generate automated purchase decision dialogues between autonomous software agents interacting according to our proposed dialogue game protocol.

argumentationautonomous agentsconsumer decision-makingdialogue gamesnegotiation

Copyright information

© Kluwer Academic Publishers 2003