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Design space exploration of hardware platforms for interactive low latency movement sonification

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Abstract

Objective real-time acoustic feedback of complex movements arises in applications ranging from assisted training in sport to medical rehabilitation. This so called interactive movement sonification enables continuous feedback. Multiple studies have shown the benefit of sonification in movement relearning. Ubiquitous feedback requires a mobile and wearable hardware platform independent from any application. Therefore, in this paper a design space exploration regarding the design objectives power dissipation and latency is performed. Especially in sports or medical rehabilitation a low-latency feedback is crucial. Furthermore, low power dissipation mobile devices enable the utilization of the sonification technique within new applications. The most computational intensive task within the data-flow is real-time interactive sound synthesis. In contrast to commercial processors, customizable processors enable execution time reduction of critical sections by integration of application specific instruction set extensions. This paper aims to show the benefits from processor customization, as well as the location of consumer electronics devices within the design space.

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Abbreviations

Ăngström:

Linux distribution tailored for mobile devices

API:

Application programming interface

ASIC:

Application specific integrated circuit

ASIP:

Application specific instruction set processor

CI:

Custom instruction

CODEC:

Coder–decoder

CPU:

Central processing unit

DSP:

Digital signal processor

FPGA:

Field-programmable gate array

FPU:

Floating-point unit

GPS:

Global positioning system

GPP:

General purpose processor

GUI:

Graphical user interface

IIR:

Infinite impulse response

IMU:

Inertial measurement unit

MAC:

Media access control

MTw:

Xsens wireless IMU

MTx:

Xsens tethered IMU

OS:

Operating System

PC:

Personal computer

RISC:

Reduced instruction set computer

SDK:

Software development kit

SDL:

Simple direct media layer

SoC:

System on a chip

SIMD:

Single instruction, multiple data

STK:

Sound synthesis toolkit

TI:

Texas instruments

TIE:

Tensilica instruction-set extension language

USB:

Universal serial bus

WLAN:

Wireless local area network

XBM:

Xsens IMU bus master device

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Acknowledgments

The authors thank the student assistants Benjamin Krüger, Moritz Bente, Sebastian Henning and Jennifer Hundt for their contributions in porting the application on various processing platforms and analysis of execution times.

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Correspondence to Hans-Peter Brückner.

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Brückner, HP., Lesse, S., Theimer, W. et al. Design space exploration of hardware platforms for interactive low latency movement sonification. J Multimodal User Interfaces 10, 1–11 (2016). https://doi.org/10.1007/s12193-015-0199-y

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  • DOI: https://doi.org/10.1007/s12193-015-0199-y

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