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Values for transferable utility games with coalition and graph structure

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Abstract

In this paper we introduce and characterize two new values for cooperative transferable utility games with graph restricted communication and a priori unions. Both values are obtained by applying the Shapley value to an associated TU-game. The graph-partition restricted TU-game is obtained by taking the Myerson graph restricted game, and of that the Kamijo partition restricted game. In this game the dividend of any coalition that is neither a subset of a union nor a union of unions is zero. The partition-graph restricted TU-game is obtained by taking the partition restricted game, and of that the graph restricted game. In this game the dividend of any coalition that is not connected in the graph is zero. We apply the values to an economic example in which the players in a union represent the cities in a country and the graph represents a network of natural gas pipelines between the cities.

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Notes

  1. Shapley (1953) describes a value as providing for each player an a priori assessment of the utility of becoming involved in a game.

  2. A different model is studied by Kongo (2011) and Khmelnitskaya (2013). In this model the players are partitioned within a priori unions, there is a graph on the collection of unions and within each union there is a graph on its set of players.

  3. The (Harsanyi) dividend of a coalition is the additional contribution of cooperation among the players in a coalition, that they did not already realize by cooperating in smaller coalitions, see Harsanyi (1963).

  4. Note that Myerson (1980) defined balanced contributions for conference structures on a fixed player set. In his model, instead of a player leaving the game, all feasible coalitions containing this player are no longer feasible but, by definition, the player stays connected as a singleton.

  5. Although it is easy to formulate balanced contributions for a fixed player set, it is more difficult to state collective balanced contributions on a fixed player set since we need to specify how the players in \(P_h\) ‘stay’ in the game. Therefore, these axioms are more different than their name might suggest.

  6. This follows similar as shown in Myerson (1980) for a fixed player set.

  7. Note that any solution for TU-games with graph and coalition structure that satisfies component efficiency, also satisfies graph efficiency.

  8. Since the values of Alonso-Meijide et al. (2009) are not efficient, these values are not included in the table.

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Correspondence to René van den Brink.

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This research is financially supported by Netherlands Organization for Scientific Research, NWO Grant 400-07-159. We thank a referee for useful comments.

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van den Brink, R., van der Laan, G. & Moes, N. Values for transferable utility games with coalition and graph structure. TOP 23, 77–99 (2015). https://doi.org/10.1007/s11750-014-0324-1

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