Skip to main content

Advertisement

Log in

Efficacy of an Intervention to Reduce the Use of Media Violence and Aggression: An Experimental Evaluation with Adolescents in Germany

  • Empirical Research
  • Published:
Journal of Youth and Adolescence Aims and scope Submit manuscript

Abstract

Several longitudinal studies and meta-analytic reviews have demonstrated that exposure to violent media is linked to aggression over time. However, evidence on effective interventions to reduce the use of violent media and promote critical viewing skills is limited. The current study examined the efficacy of an intervention designed to reduce the use of media violence and aggression in adolescence, covering a total period of about 12 months. A sample of 683 7th and 8th graders in Germany (50.1% girls) were assigned to two conditions: a 5-week intervention and a no-intervention control group. Measures of exposure to media violence and aggressive behavior were obtained about 3 months prior to the intervention (T1) and about 7 months post-intervention (T2). The intervention group showed a significantly larger decrease in the use of violent media from T1 to T2 than the control group. Participants in the intervention group also scored significantly lower on self-reported aggressive behavior (physical aggression and relational aggression) at T2 than those in the control group, but the effect was limited to those with high levels of initial aggression. This effect was mediated by an intervention-induced decrease in the normative acceptance of aggression. No gender differences in program efficacy were found. The results show that a 5-week school-based intervention can produce changes in the use of media violence, aggressive norms, and behaviors sustained over several months.

This is a preview of subscription content, log in via an institution to check access.

Access this article

Price excludes VAT (USA)
Tax calculation will be finalised during checkout.

Instant access to the full article PDF.

Fig. 1
Fig. 2
Fig. 3
Fig. 4

Similar content being viewed by others

Notes

  1. Meta-analyses and prospective studies using criminal violence as an outcome variable have produced smaller effect sizes (e.g., Ferguson and Kilburn 2009; Ferguson, in press; Savage and Yancey 2008), but they are less pertinent to the present study that was concerned with addressing the effects of media violence on a broader range of aggressive behaviors in a general population sample of adolescents.

  2. Because there is no agreement about calculating effect sizes in multilevel models (Raudenbush and Bryk 2002; Roberts and Monaco 2006), the Betas will be presented that also allow a comparison of the effects (Goldstein 2004; Rosenthal and DiMatteo 2001).

References

  • Anderson, C. A., Berkowitz, L., Donnerstein, E., Huesmann, L. R., Johnson, J. D., Linz, D., et al. (2003). The influence of media violence on youth. Psychological Science in the Public Interest, 4, 81–110.

    Google Scholar 

  • Anderson, C. A., & Bushman, B. J. (2002). The effects of media violence on society. Science, 295, 2377–2379.

    Article  PubMed  Google Scholar 

  • Anderson, C. A., Gentile, D. A., & Buckley, K. E. (2007). Violent video game effects on children and adolescents: Theory, research, and public policy. Oxford: Oxford University Press.

    Book  Google Scholar 

  • Anderson, C. A., Shibuya, A., Ihori, N., Swing, E. L., Bushman, B. J., Sakamoto, A., et al. (2010). Violent video game effects on aggression, empathy, and prosocial behavior in Eastern and Western countries: A meta-analytic review. Psychological Bulletin, 136, 151–173.

    Article  PubMed  Google Scholar 

  • Archer, J., & Coyne, S. M. (2005). An integrated review of indirect, relational, and social aggression. Personality and Social Psychology Review, 9, 212–230.

    Article  PubMed  Google Scholar 

  • Arriaga, P., Esteves, F., Carneiro, P., & Monteiro, M. B. (2006). Violent computer games and their effects on state hostility and physiological arousal. Aggressive Behavior, 32, 358–371.

    Article  Google Scholar 

  • Bandura, A. (1977). Social learning theory. Englewood Cliffs: Prentice Hall.

    Google Scholar 

  • Bushman, B. J. (2006). Effects of warning and information labels on attraction to television violence in viewers of different ages. Journal of Applied Social Psychology, 36, 2073–2078.

    Article  Google Scholar 

  • Bushman, B. J., & Huesmann, L. R. (2006). Short-term and long-term effects of violent media on aggression in children and adults. Archives of Pediatrics and Adolescent Medicine, 160, 348–352.

    Article  PubMed  Google Scholar 

  • Bushman, B. J., Rothstein, H. R., & Anderson, C. A. (2010). Much ado about something: Violent video game effects and a school of red herring: Reply to Ferguson and Kilburn (2010). Psychological Bulletin, 136, 182–187.

    Article  Google Scholar 

  • Byrne, S. (2009). Media literacy interventions: What makes them boom or boomerang? Communication Education, 58, 1–14.

    Article  Google Scholar 

  • Byrne, S., Linz, D., & Potter, W. J. (2009). A test of competing cognitive explanations for the boomerang effect in response to the deliberate disruption of media-induced aggression. Media Psychology, 12, 227–248.

    Article  Google Scholar 

  • Cantor, J., & Wilson, B. J. (2003). Media and violence: Intervention strategies for reducing aggression. Media Psychology, 5, 363–403.

    Article  Google Scholar 

  • Carpenter, J. R., Goldstein, H., & Rasbash, J. (2003). A novel bootstrap procedure for assessing the relationship between class size and achievement. Applied Statistics, 52, 431–443.

    Article  Google Scholar 

  • Christensen, P. N., & Wood, W. (2007). Effects of media violence on viewers’ aggression in unconstrained social interaction. In R. W. Preiss, B. M. Gayle, N. Burrell, M. Allen, & J. Bryant (Eds.), Mass media effects research: Advances through meta-analysis (pp. 145–168). Mahwah, NJ: Lawrence Erlbaum.

    Google Scholar 

  • Cohen, J. (1992). A power primer. Psychological Bulletin, 112, 155–159.

    Article  PubMed  Google Scholar 

  • Coyne, S. M., Nelson, D. A., Lawton, F., Haslam, S., Rooney, L., Titterington, L., Trainor, H., Remnant, J., & Ogunlaja, L. (2008). The effects of viewing physical and relational aggression in the media: Evidence for a cross-over effect. Journal of Experimental Social Psychology, 44, 1551–1554.

    Article  Google Scholar 

  • Crick, N., & Grotpeter, J. K. (1995). Relational aggression, gender, and social-psychological adjustment. Child Development, 66, 710–722.

    Article  PubMed  Google Scholar 

  • Efron, B. (1979). Bootstrap methods: Another look at the jackknife. The Annals of Statistics, 7, 1–26.

    Article  Google Scholar 

  • Farrington, D. P. (2006). Key longitudinal-experimental studies in criminology. Journal of Experimental Criminology, 2, 121–141.

    Article  Google Scholar 

  • Ferguson, C. J. (2007). Evidence for publication bias in video game violence effects literature: A meta-analytic review. Aggression and Violent Behavior, 12, 470–482.

    Article  Google Scholar 

  • Ferguson, C. J. (2010). Video games and youth violence: A prospective analysis in adolescents. Journal of Youth and Adolescence, 40, 377–391.

    Article  PubMed  Google Scholar 

  • Ferguson, C. J., & Kilburn, J. (2009). The public health risks of media violence: A meta-analytic review. Journal of Pediatrics, 154, 759–763.

    Article  PubMed  Google Scholar 

  • Ferguson, C. J., & Kilburn, J. (2010). Much ado about nothing: The misestimation and overinterpretation of violent video game effects in Eastern and Western nations: Comment on Anderson et al. (2010). Psychological Bulletin, 136, 174–178.

    Article  PubMed  Google Scholar 

  • Goldstein, J. (1999). The attractions of violent entertainment. Media Psychology, 1, 271–282.

    Article  Google Scholar 

  • Goldstein, H. (2004). Some observations on the definition and estimation of effect sizes. In I. Schagen & K. Elliot (Eds.), But what does it mean? The use of effect sizes in educational research. Slough: NFER.

    Google Scholar 

  • Hay, D. F. (2007). The gradual emergence of sex differences in aggression: Alternative hypotheses. Psychological Medicine, 37, 1527–1537.

    Article  PubMed  Google Scholar 

  • Huesmann, L. R. (1998). The role of information processing and cognitive schema in the acquisition and maintenance of habitual aggressive behavior. In R. G. Geen & E. Donnerstein (Eds.), Human aggression: Theories, research and implications for social policy (pp. 73–109). San Diego, CA: Academic Press.

    Google Scholar 

  • Huesmann, L. R. (2010). Nailing the coffin shut on doubts that violent video games stimulate aggression: Comment on Anderson et al. (2010). Psychological Bulletin, 136, 179–181.

    Article  PubMed  Google Scholar 

  • Huesmann, L. R., Eron, L. D., Klein, R., Brice, P., & Fischer, P. (1983). Mitigating the imitation of aggressive behaviors by changing children’s attitudes about media violence. Journal of Personality and Social Psychology, 44, 899–910.

    Article  PubMed  Google Scholar 

  • Huesmann, L. R., & Guerra, N. G. (1997). Children’s normative beliefs about aggression and aggressive behavior. Journal of Personality and Social Psychology, 72, 408–419.

    Article  PubMed  Google Scholar 

  • Huesmann, R. L., & Kirwil, L. (2007). Why observing violence increases the risk of violent behavior by the observer. In D. J. Flannery, A. T. Vazsonyi, & I. Waldman (Eds.), The Cambridge handbook of violent behavior and aggression (pp. 545–570). Cambridge: Cambridge University Press.

    Google Scholar 

  • Kikas, E., Peets, K., Tropp, K., & Hinn, M. (2009). Associations between verbal reasoning, normative beliefs about aggression, and different forms of aggression. Journal of Research on Adolescence, 19, 137–149.

    Article  Google Scholar 

  • Kirsh, S. J. (2003). The effects of violent video games on adolescents: The overlooked influence of development. Aggression and Violent Behavior, 8, 377–389.

    Article  Google Scholar 

  • Kirsh, S. J. (2006). Children, adolescents, and media violence. Thousand Oaks, CA: Sage.

    Google Scholar 

  • Kirsh, S. J. (2010). Media and youth: A developmental perspective. Oxford: Wiley.

    Google Scholar 

  • Krahé, B., & Möller, I. (2004). Playing violent electronic games, hostile attributional style, and aggression-related norms in German adolescents. Journal of Adolescence, 27, 53–69.

    Article  PubMed  Google Scholar 

  • Krahé, B., & Möller, I. (2010). Longitudinal effects of media violence on aggression and empathy among German adolescents. Journal of Applied Developmental Psychology, 31, 401–409.

    Article  Google Scholar 

  • Krahé, B., & Möller, I. (2011). Links between self-reported media violence exposure and teacher ratings of aggression and prosocial behavior among German adolescents. Journal of Adolescence, 34, 279–287.

    Article  PubMed  Google Scholar 

  • Krahé, B., Möller, I., Huesmann, L. R., Kirwil, L., Felber, J., & Berger, A. (2011). Desensitization to media violence: Links with habitual media violence exposure, aggressive cognitions and aggressive behavior. Journal of Personality and Social Psychology.

  • MacKinnon, D. P. (2008). Introduction to statistical mediation analysis. New York: Lawrence Erlbaum Associates.

    Google Scholar 

  • Markey, P. M., & Markey, C. N. (2010). Vulnerability to violent video games: A review and integration of personality research. Review of General Psychology, 14, 82–91.

    Article  Google Scholar 

  • Möller, I., & Krahé, B. (2009). Exposure to violent video games and aggression in German adolescents: A longitudinal analysis. Aggressive Behavior, 35, 75–89.

    Article  PubMed  Google Scholar 

  • Muthén, B. O. (1998–2004). Mplus technical appendices. Los Angeles, CA: Muthén & Muthén. Retrieved 30 September 2009 from: http://statmodel.com/download/techappen.pdf.

  • Muthén, L. K., & Muthén, B. O. (2011). Mplus user’s guide. Statistical analysis with latent variables. Los Angeles, CA: Muthén & Muthén.

    Google Scholar 

  • Muthén, B. O., & Satorra, A. (1995). Complex sample data in structural equation modeling. In P. V. Marsden (Ed.), Sociological methodology (pp. 267–316). Washington, D.C.: The American Sociological Association.

    Google Scholar 

  • Nathanson, A. I. (2002). The unintended effects of parental mediation of television on adolescents. Media Psychology, 4, 207–230.

    Article  Google Scholar 

  • Nathanson, A. I. (2004). Factual and evaluative approaches to modifying children’s responses to violent television. Journal of Communication, 54, 321–336.

    Article  Google Scholar 

  • National Television Violence Study. (1997). Vol. 1. Thousand Oaks, CA: Sage.

    Google Scholar 

  • Olson, C. K. (2010). Children’s motivations for video game play in the context of normal development. Review of General Psychology, 14, 180–187.

    Article  Google Scholar 

  • Ostrov, J. M., Gentile, D. A., & Crick, N. R. (2006). Media exposure, aggression, and prosocial behavior during early childhood: A longitudinal study. Social Development, 15, 612–627.

    Article  Google Scholar 

  • Potter, W. J., & Byrne, S. (2007). What are media literacy effects? In S. R. Mazzarella (Ed.), 20 Questions about youth and the media (pp. 197–208). New York: Peter Lang.

    Google Scholar 

  • Rasbash, J., Charlton, C., Browne, W. J., Healy, M., & Cameron, B. (2010). MLwiN Version 2.22. Bristol: Centre for Multilevel Modelling.

    Google Scholar 

  • Raudenbush, S. W., & Bryk, A. S. (2002). Hierarchical linear models: Applications and data analysis methods. Thousand Oaks, CA: Sage.

    Google Scholar 

  • Rehbein, F., Kleimann, M., & Mößle, T. (2009). Computerspielabhängigkeit im Kindes- und Jugendalter. KFN-Forschungsbericht No 108. Hannover: Kriminologisches Forschungsinstitut Niedersachsen e.V. Retrieved 16 December 2010 from: http://www.kfn.de/versions/kfn/assets/fb108.pdf.

  • Roberts, J. K., & Monaco, J. P. (2006). Effect size measures for the two-level linear multilevel model. Paper presented at the Annual meeting of the American Educational Research Association.

  • Robinson, T. N., Wilde, M. L., Navracruz, L. C., Haydel, K. F., & Varady, A. (2001). Effects of reducing children’s television and video game use on aggressive behavior. Archives of Pediatrics and Adolescent Medicine, 155, 17–23.

    PubMed  Google Scholar 

  • Rosenkoetter, L. I., Rosenkoetter, S. E., & Acock, A. C. (2009). Television violence: An intervention to reduce its impact on children. Applied Developmental Psychology, 30, 381–397.

    Article  Google Scholar 

  • Rosenkoetter, L. I., Rosenkoetter, S. E., Ozretich, R. A., & Acock, A. C. (2004). Mitigating the harmful effects of television violence. Applied Developmental Psychology, 25, 25–47.

    Article  Google Scholar 

  • Rosenthal, R. R. (1990). Media violence, antisocial behavior, and the social consequences of small effects. In R. Surette (Ed.), The media and criminal justice policy: Recent research and social effects (pp. 53–61). Springfield, IL: C. C. Thomas.

    Google Scholar 

  • Rosenthal, R. R., & DiMatteo, M. R. (2001). Meta-analysis: Recent developments in quantitative methods for literature reviews. Annual Review of Psychology, 52, 59–82.

    Article  PubMed  Google Scholar 

  • Savage, J., & Yancey, C. (2008). The effects of media violence exposure on criminal aggression. A meta-analysis. Criminal Justice and Behavior, 35, 772–791.

    Article  Google Scholar 

  • Sherry, J. L. (2001). The effects of violent video games on aggression. A meta-analysis. Human Communication Research, 27, 409–431.

    Google Scholar 

  • Slater, M. D. (2003). Alienation, aggression, and sensation seeking as predictors of adolescent use of violent film, computer, and website content. Journal of Communication, 53, 105–121.

    Article  Google Scholar 

  • Sparks, G. G., & Sparks, C. W. (2002). Effects of media violence. In J. Bryant & D. Zillmann (Eds.), Media effects: Advances in theory and research (2nd ed., pp. 269–285). Mahwah, NJ: Lawrence Erlbaum.

    Google Scholar 

  • Werner, N. E., & Hill, L. G. (2010). Individual and peer group normative beliefs about relational aggression. Child Development, 81, 826–836.

    Article  PubMed  Google Scholar 

  • Werner, N. E., & Nixon, C. L. (2005). Normative beliefs and relational aggression: An investigation of the cognitive bases of adolescent aggressive behavior. Journal of Youth and Adolescence, 34, 229–243.

    Article  Google Scholar 

  • Zelli, A., Dodge, K. A., Lochman, J. E., & Laird, R. D. (1999). The distinction between beliefs legitimizing aggression and deviant processing of social cues: Testing measurement validity and the hypothesis that biased processing mediates the effects of beliefs on aggression. Journal of Personality and Social Psychology, 77, 150–166.

    Article  PubMed  Google Scholar 

Download references

Acknowledgments

The research reported in this paper was supported by a grant from the German Research Foundation (Kr 972/9-1). The authors gratefully acknowledge the support of Anja Berger, Juliane Felber, Patricia Baumert, Mareike Büttner, Inken Hukemann, Pascal Jacob, Julia Kleinwächter, Songül Schira, Grzegorz Szarowski, and Jessica Wenzlaff.

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Ingrid Möller.

Rights and permissions

Reprints and permissions

About this article

Cite this article

Möller, I., Krahé, B., Busching, R. et al. Efficacy of an Intervention to Reduce the Use of Media Violence and Aggression: An Experimental Evaluation with Adolescents in Germany. J Youth Adolescence 41, 105–120 (2012). https://doi.org/10.1007/s10964-011-9654-6

Download citation

  • Received:

  • Accepted:

  • Published:

  • Issue Date:

  • DOI: https://doi.org/10.1007/s10964-011-9654-6

Keywords

Navigation