Studia Logica

, Volume 89, Issue 2, pp 237–256

Emergence of Information Transfer by Inductive Learning


DOI: 10.1007/s11225-008-9123-8

Cite this article as:
Huttegger, S.M. & Skyrms, B. Stud Logica (2008) 89: 237. doi:10.1007/s11225-008-9123-8


We study a simple game theoretic model of information transfer which we consider to be a baseline model for capturing strategic aspects of epistemological questions. In particular, we focus on the question whether simple learning rules lead to an efficient transfer of information. We find that reinforcement learning, which is based exclusively on payoff experiences, is inadequate to generate efficient networks of information transfer. Fictitious play, the game theoretic counterpart to Carnapian inductive logic and a more sophisticated kind of learning, suffices to produce efficiency in information transfer.


Informationgame theoryinductive logicreinforcement learningfictitious play

Copyright information

© Springer Science+Business Media B.V. 2008

Authors and Affiliations

  1. 1.Konrad Lorenz Institute for Evolution and Cognition ResearchAltenbergAustria
  2. 2.Department of Logic and Philosophy of ScienceUniversity of California at IrvineIrvineUSA