Multimedia Tools and Applications

, Volume 50, Issue 3, pp 587–607

Taking advantage of contextualized interactions while users watch TV


    • Departamento de ComputaçãoUniversidade Federal de São Carlos
  • Erick Lazaro Melo
    • Departamento de ComputaçãoUniversidade Federal de São Carlos
  • Renan G. Cattelan
    • Faculdade de ComputaçãoUniversidade Federal de Uberlândia
  • Maria da Graça C. Pimentel
    • Instituto de Ciências Matemáticas e de ComputaçãoUniversidade de São Paulo

DOI: 10.1007/s11042-010-0481-7

Cite this article as:
Teixeira, C.A.C., Melo, E.L., Cattelan, R.G. et al. Multimed Tools Appl (2010) 50: 587. doi:10.1007/s11042-010-0481-7


While watching TV, viewers use the remote control to turn the TV set on and off, change channel and volume, to adjust the image and audio settings, etc. Worldwide, research institutes collect information about audience measurement, which can also be used to provide personalization and recommendation services, among others. The interactive digital TV offers viewers the opportunity to interact with interactive applications associated with the broadcast program. Interactive TV infrastructure supports the capture of the user–TV interaction at fine-grained levels. In this paper we propose the capture of all the user interaction with a TV remote control—including short term and instant interactions: we argue that the corresponding captured information can be used to create content pervasively and automatically, and that this content can be used by a wide variety of services, such as audience measurement, personalization and recommendation services. The capture of fine grained data about instant and interval-based interactions also allows the underlying infrastructure to offer services at the same scale, such as annotation services and adaptative applications. We present the main modules of an infrastructure for TV-based services, along with a detailed example of a document used to record the user–remote control interaction. Our approach is evaluated by means of a proof-of-concept prototype which uses the Brazilian Digital TV System, the Ginga-NCL middleware.


Digital Interactive TV Capture and access multimedia applications User-media interaction

Copyright information

© Springer Science+Business Media, LLC 2010