Article

Minds and Machines

, Volume 20, Issue 4, pp 533-564

First online:

The ERI-Designer: A Computer Model for the Arrangement of Furniture

  • Rafael Pérez y PérezAffiliated withDivisión de Ciencias de la Comunicación y Diseño, Universidad Autónoma Metropolitana, Unidad Cuajimalpa Email author 
  • , Alfredo AguilarAffiliated withPosgrado en Ciencias de la Computación, Universidad Nacional Autónoma de México
  • , Santiago NegreteAffiliated withDivisión de Ciencias de la Comunicación y Diseño, Universidad Autónoma Metropolitana, Unidad Cuajimalpa

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Abstract

This paper reports a computer program to generate novel designs for the arrangement of furniture within a simulated room. It is based on the engagement-reflection computer model of the creative processes. During engagement the system generates material in the form of sequences of actions (e.g. change the colours of the walls, include some furniture in the room, modify their colour, and so on) guided by content and knowledge constraints. During reflection, the system evaluates the composition produced so far and, if it is necessary, modifies it. We discuss the implementation of the system and some of its most salient features, especially the use of a computational model for creativity in the terrain of design. We argue that this kind of model opens new possibilities for the simulation of the design processes as well as the development of tools.

Keywords

Computational creativity Engagement-reflection Design Furniture arrangement