We construct an algorithm to split an image into a sum u + v of a bounded variation component and a component containing the textures and the noise. This decomposition is inspired from a recent work of Y. Meyer. We find this decomposition by minimizing a convex functional which depends on the two variables u and v, alternately in each variable. Each minimization is based on a projection algorithm to minimize the total variation. We carry out the mathematical study of our method. We present some numerical results. In particular, we show how the u component can be used in nontextured SAR image restoration.
total variation minimization BVtexture restoration SAR images speckle