, Volume 12, Issue 1, pp 71–77

Simulator-mediated acquisition of a dynamic control skill


DOI: 10.1007/BF01179779

Cite this article as:
Michie, J.H. & Michie, D. AI & Soc (1998) 12: 71. doi:10.1007/BF01179779


Uses of stored skill-models to accelerate simulator-based real-time training in a control skill are discussed. A real-time coach must deliver advice at three levels: (1) what to do next, (2) what to watch for, and (3) what went wrong. Human learning and machine learning results are presented using different screen representations of a pole-and-cart balancing task.


Human-centred designLearning systemsReal-time tasksSimulatorsVariability

Copyright information

© Springer-Verlag London Limited 1998

Authors and Affiliations

  1. 1.Department of PsychologyUniversity of StrathclydeUK
  2. 2.Al Applications InstituteUniversity of EdinburghUK