Skip to main content

Computer Vision in Human-Computer Interaction

ECCV 2006 Workshop on HCI, Graz, Austria, May 13, 2006, Proceedings

  • Conference proceedings
  • © 2006

Overview

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 3979)

Included in the following conference series:

Conference proceedings info: ECCV 2006.

This is a preview of subscription content, log in via an institution to check access.

Access this book

eBook USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access

Licence this eBook for your library

Institutional subscriptions

Table of contents (11 papers)

  1. Computer Vision in Human-Computer Interaction

Keywords

About this book

The interests and goals of HCI (human–computer interaction) include understanding, designing, building, and evaluating complex interactive systems - involving many people and technologies. Developments in software and hardware technologies are continuously driving applications in supporting our collaborative and communicative needs as social beings, both at work and at play. At the same time, similar developments are pushing the human–computer interface beyond the desktop and into our pockets, streets, and buildings. Developments in mobile, wearable, and pervasive communications and computing technologies provide exciting challenges and opportunities for HCI.

This volume presents the proceedings of the HCI 2006 Workshop, held in conjunction with ECCV 2006 (European Conference on Computer Vision) in Graz, Austria. The goal of this workshop was to bring together researchers from the field of computer vision whose work is related to human–computer interaction.

The 11 papers presented in this volume were carefully reviewed and selected from 27 submissions. They address a wide range of theoretical and application issues in human–computer interaction. There were four thematic sessions named: face analysis; gesture and emotion recognition; event detection; and applications. 

Editors and Affiliations

  • Beckman Institute, University of Illinois at Urbana-Champaign, USA

    Thomas S. Huang

  • Intelligent Systems Lab Amsterdam, University of Amsterdam, The Netherlands

    Nicu Sebe

  • LIACS Media Lab, Leiden University, Netherlands

    Michael S. Lew

  • Deptartment of Computer Science, Rutgers University, Piscataway, USA

    Vladimir Pavlović

  • Naval Postgraduate School, USA

    Mathias Kölsch

  • School of Computing, University of Leeds, UK

    Aphrodite Galata

  • Delphi Coorporation, USA

    Branislav Kisačanin

Bibliographic Information

Publish with us