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Patterns of HCI Design and HCI Design of Patterns

Bridging HCI Design and Model-Driven Software Engineering

  • Book
  • © 2015

Overview

  • With Contributions by Peter Forbrig, Jean Vanderdonckt, Mohamed Taleb, Homa Javahery, Daniel Sinnig, Daniel Engelberg, Christophe Kolski, Michel Labour, Ashraf Gaffar and Thanh Diane Nguyen
  • Demonstrates how HCI design patterns can improve the user Interfaces of Interactive Systems
  • Presents a new research methodology in exploring HCI design patterns
  • Provides practical examples for researcher and Interface designers
  • Includes supplementary material: sn.pub/extras

Part of the book series: Human–Computer Interaction Series (HCIS)

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Table of contents (12 chapters)

Keywords

About this book

As interactive systems are quickly becoming integral to our everyday lives, this book investigates how we can make these systems, from desktop and mobile apps to more wearable and immersive applications, more usable and maintainable by using HCI design patterns. It also examines how we can facilitate the reuse of design practices in the development lifecycle of multi-devices, multi-platforms and multi-contexts user interfaces.

Effective design tools are provided for combining HCI design patterns and User Interface (UI) driven engineering to enhance design whilst differentiating between UI and the underlying system features. Several examples are used to demonstrate how HCI design patterns can support this decoupling by providing an architectural framework for pattern-oriented and model-driven engineering of multi-platforms and multi-devices user interfaces.

Patterns of HCI Design and HCI Design of Patterns is for students, academics and Industry specialists who are concerned with user interfaces and usability within the software development community.

Authors and Affiliations

  • Lappeenranta University of Technology,Department of Information Management and Software Engineering, Lappeenranta, Finland

    Ahmed Seffah

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