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  • Conference proceedings
  • © 2020

Advances in Usability, User Experience, Wearable and Assistive Technology

Proceedings of the AHFE 2020 Virtual Conferences on Usability and User Experience, Human Factors and Assistive Technology, Human Factors and Wearable Technologies, and Virtual Environments and Game Design, July 16-20, 2020, USA

  • Presents strategies for increasing technology’s acceptance and effectiveness
  • Offers a timely perspective on assistive technology for daily living
  • Bridges the gap between research findings and best practices

Conference proceedings info: AHFE 2020.

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Table of contents (123 papers)

  1. Front Matter

    Pages i-xxii
  2. Usability Evaluation and Interface Design

    1. Front Matter

      Pages 67-67
    2. Improving the Usability of a Digital Neurobehavioral Assessment

      • Maria Chaparro, Meredith Carroll, Julie Hook
      Pages 69-76
    3. Designing the AI Developing System Through Ecological Interface Design

      • Daehee Park, Heesung Park, Scott Song
      Pages 83-96
    4. Analysis of Children’s Content on YouTube Channels by Parents

      • Lívia Inglesis Barcellos, Ana Sílvia Lopes Davi Médola, Galdenoro Botura Jr., Ekaterina Emmanuil Inglesis Barcellos
      Pages 97-102
  3. Usability and User-Centered Design

    1. Front Matter

      Pages 119-119

About this book

This book addresses emerging issues in usability, interface design, human–computer interaction, user experience and assistive technology. It highlights research aimed at understanding human interactions with products, services and systems and focuses on finding effective approaches for improving the user experience. It also discusses key issues in designing and providing assistive devices and services for individuals with disabilities or impairment, offering them support with mobility, communication, positioning, environmental control and daily living. The book covers modeling as well as innovative design concepts, with a special emphasis on user-centered design, and design for specific populations, particularly the elderly. Further topics include virtual reality, digital environments, gaming, heuristic evaluation and forms of device interface feedback (e.g. visual and haptic). Based on the AHFE 2020 Virtual Conference on Usability and User Experience, the AHFE 2020 Virtual Conference on Human Factors and Assistive Technology,  the AHFE Virtual Conference on Human Factors and Wearable Technologies, and the AHFE 2020 Virtual Conference on Virtual Environments and Game Design, held on July 16–20, 2020, it provides academics and professionals with an extensive source of information and a timely guide to tools, applications and future challenges in these fields.

Editors and Affiliations

  • Institute for Advanced Systems Engineering, University of Central Florida, Orlando, USA

    Tareq Ahram

  • Catholic University of Pernambuco, Boa Vista, Recife, Brazil

    Christianne Falcão

Bibliographic Information

Buy it now

Buying options

eBook USD 169.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 219.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access