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  • Book
  • © 2012

3D Video and Its Applications

  • Presents a broad review of state-of-the-art 3D video production technologies and applications

  • Discusses the geometric, photometric, and dynamical design and calibration methods for multi-view camera systems, including practical implementation technologies

  • Describes a range of algorithms for producing 3D video from video data, and demonstrates a selection of 3D video applications

  • Includes supplementary material: sn.pub/extras

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Table of contents (10 chapters)

  1. Front Matter

    Pages I-XV
  2. Multi-view Video Capture

    1. Front Matter

      Pages 15-16
  3. Introduction

    1. Introduction

      • Takashi Matsuyama, Shohei Nobuhara, Takeshi Takai, Tony Tung
      Pages 1-13
  4. Multi-view Video Capture

    1. Front Matter

      Pages 15-16
    2. Multi-camera Systems for 3D Video Production

      • Takashi Matsuyama, Shohei Nobuhara, Takeshi Takai, Tony Tung
      Pages 17-44
    3. Active Camera System for Object Tracking and Multi-view Observation

      • Takashi Matsuyama, Shohei Nobuhara, Takeshi Takai, Tony Tung
      Pages 45-85
  5. 3D Video Production

    1. Front Matter

      Pages 87-90
    2. 3D Shape Reconstruction from Multi-view Video Data

      • Takashi Matsuyama, Shohei Nobuhara, Takeshi Takai, Tony Tung
      Pages 91-149
    3. 3D Surface Texture Generation

      • Takashi Matsuyama, Shohei Nobuhara, Takeshi Takai, Tony Tung
      Pages 151-194
    4. Estimation of 3D Dynamic Lighting Environment with Reference Objects

      • Takashi Matsuyama, Shohei Nobuhara, Takeshi Takai, Tony Tung
      Pages 195-229
  6. 3D Video Applications

    1. Front Matter

      Pages 231-232
    2. Visualization of 3D Video

      • Takashi Matsuyama, Shohei Nobuhara, Takeshi Takai, Tony Tung
      Pages 233-254
    3. Behavior Unit Model for Content-Based Representation and Edition of 3D Video

      • Takashi Matsuyama, Shohei Nobuhara, Takeshi Takai, Tony Tung
      Pages 255-293
    4. Model-Based Complex Kinematic Motion Estimation

      • Takashi Matsuyama, Shohei Nobuhara, Takeshi Takai, Tony Tung
      Pages 295-313
    5. 3D Video Encoding

      • Takashi Matsuyama, Shohei Nobuhara, Takeshi Takai, Tony Tung
      Pages 315-341
  7. Back Matter

    Pages 343-346

About this book

This book presents a broad review of state-of-the-art 3D video production technologies and applications. The text opens with a concise introduction to the field, before examining the design and calibration methods for multi-view camera systems, including practical implementation technologies. A range of algorithms are then described for producing 3D video from video data. A selection of 3D video applications are also demonstrated. Features: describes real-time synchronized multi-view video capture, and object tracking with a group of active cameras; discusses geometric and photometric camera calibration, and 3D video studio design with active cameras; examines 3D shape and motion reconstruction, texture mapping and image rendering, and lighting environment estimation; demonstrates attractive 3D visualization, visual contents analysis and editing, 3D body action analysis, and data compression; highlights the remaining challenges and the exciting avenues for future research in 3D video technology.

Reviews

From the reviews:

“This book is concise and easy to read. At the beginning of each chapter, a big picture is presented for the specific topic. … the book clearly defines and clarifies the differences with other similar techniques, which is quite important and helpful for readers who are new to this field. … The contents of this book can serve as a very practical guide for 3D video development and research. For graduate or senior undergraduate students, this is undoubtedly another good reference for study.” (Zheng Liu, IAPR Newsletter, Vol. 35 (4), October, 2013)

Authors and Affiliations

  • Graduate School of Informatics, Kyoto University, Sakyo, Japan

    Takashi Matsuyama, Shohei Nobuhara, Tony Tung

  • Engineering and Physical Sciences, University of Surrey, Guildford, United Kingdom

    Takeshi Takai

Bibliographic Information

  • Book Title: 3D Video and Its Applications

  • Authors: Takashi Matsuyama, Shohei Nobuhara, Takeshi Takai, Tony Tung

  • DOI: https://doi.org/10.1007/978-1-4471-4120-4

  • Publisher: Springer London

  • eBook Packages: Computer Science, Computer Science (R0)

  • Copyright Information: Springer-Verlag London 2012

  • Hardcover ISBN: 978-1-4471-4119-8Published: 07 June 2012

  • Softcover ISBN: 978-1-4471-6918-5Published: 23 August 2016

  • eBook ISBN: 978-1-4471-4120-4Published: 31 May 2012

  • Edition Number: 1

  • Number of Pages: XV, 346

  • Topics: Image Processing and Computer Vision

Buy it now

Buying options

eBook USD 84.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book USD 109.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access