Skip to main content

Advertisement

Log in

Geo-located teaching using handheld augmented reality: good practices to improve the motivation and qualifications of architecture students

  • Long paper
  • Published:
Universal Access in the Information Society Aims and scope Submit manuscript

Abstract

This work aims to evaluate the implementation of an augmented reality tool in the framework of architecture and building engineering education. It is based on a Geographical Positioning System to register virtual information on real space. Layar platform, for mobile devices, was used to visualize 3D models, which are linked to virtual information channels through a database and geo-located in their real position. The basis of this proposal is students’ innate affinity with friendly digital devices such as smart phones or tablets. Educational content visualization in real environments was found to help students to evaluate and share their own-generated architectural proposals and improve their spatial skills. The suggested method aims to improve access to 3D multimedia content on mobile devices and adapt it to all types of users and content. In addition, a usability analysis was carried out to demonstrate the feasibility and effectiveness of this technology in educational settings.

This is a preview of subscription content, log in via an institution to check access.

Access this article

Price excludes VAT (USA)
Tax calculation will be finalised during checkout.

Instant access to the full article PDF.

Institutional subscriptions

Fig. 1
Fig. 2
Fig. 3
Fig. 4
Fig. 5
Fig. 6
Fig. 7

Similar content being viewed by others

References

  1. Redondo, E., Sánchez, A., Perede, A., Fonseca, D.: Geo-Elearning. Geolocated Teaching in urban environments through mobile devices. A case study and work in process. In: Schumaker R. (ed.) Virtual, Augmented and Mixed Reality. Systems and Applications, AMR/HCII 2013, Part II, Lecture Notes in Computer Science—LNCS 8022, pp. 188–197. Springer, Heidelberg (2013)

  2. Roca, J., Gagné, M.: Understanding e-learning continuance intention in the workplace. A self-determination theory perspective. Comput. Hum. Behav. 24, 1585–1604 (2008). doi:10.1016/j.chb.2007.06.001

    Article  Google Scholar 

  3. Kreijns, K., Acker, F.V., Vermeulen, M., Buuren, H.V.: What stimulates teachers to integrate ICT in their pedagogical practices? The use of digital learning materials in education. Comput. Hum. Behav. 29, 217–225 (2013). doi:10.1016/j.chb.2012.08.008

    Article  Google Scholar 

  4. Shen, C.X., Liu, R.D., Wang, D.: Why are children attracted to the Internet? The role of need satisfaction perceived online and perceived in daily real life. Comput. Hum. Behav. 29(1), 185–192 (2013). doi:10.1016/j.chb.2012.08.004

    Article  Google Scholar 

  5. Fonseca, D., Martí, N., Redondo, E., Navarro, I., Sánchez, A.: Relationship between student profile, tool use, participation, and academic performance with the use of Augmented Reality technology for visualized architecture models. Comput. Hum. Behav. (2013). doi:10.1016/j.chb.2013.03.006

    Google Scholar 

  6. Milliken, J., Philip-Barnes, L.: Teaching & technology in higher education: Student perceptions and personal reflections. J. Comput. Educ. 39(3), 223–235 (2002)

    Article  Google Scholar 

  7. Georgina, D.A., Olson, M.R.: Integration of technology in higher education: A review of faculty self-perceptions. Internet High. Educ. 11, 1–8 (2007)

    Article  Google Scholar 

  8. Redacción de Educaweb: El 52 % de los docentes ha tenido problemas para utilizar las TIC en el aula debido a fallos técnicos. Retrieved March 18, 2013. www.Scolartic.com published January (2013)

  9. Valverde, J., Garrido, M.C., Fernández, R.: Enseñar y aprender con tecnologías: un modelo teórico para las buenas prácticas con TIC. Revista de Teoría de la Educación Sociedad de la Información, (TESI) 11(3), 203–229 (2010)

  10. State Education Resource Center (SERC): Best Practices from the State Education Resource Center. Retrieved April 4, 2013. http://ctserc.org/docs/SERCWorks-spring2011.pdf (2011)

  11. Rogers, D.L.: A paradigm shift: technology integration for higher education in the new millennium. Educ. Technol. Rev. 13, 19–27 (2000)

    Google Scholar 

  12. Bates, A.W., Pole, G.: Effective teaching with technology in higher education: Foundations for success. Jossey-Bass Inc., U.S. (2003)

  13. Área, M.A., San-Nicolás, M.B., Fariña, E.: Buenas prácticas de aulas virtuales en la docencia universitaria semipresencial. Revista de Teoría de la Educación Sociedad de la Información 11(3), 7–31 (2010)

  14. Salinas, J.: Innovación docente y uso de las TIC en la enseñanza universitaria. Revista de Universidad y Sociedad del Conocimiento (RUSC) 1(1), 1–16 (2004)

    Google Scholar 

  15. Georgiev, T., Georgieva, E., Smrikarov, A.: M-learning—a new stage of E-learning. In: International Conference on Computer Systems and Technologies, CompSysTech. (2004)

  16. Sharples, M.: The design of personal mobile technologies for lifelong learning. Comput. Educ. 34, 177–193 (2000)

    Article  Google Scholar 

  17. Boeykens, S., Santana-Quintero, M., Neuckermans, H.: Improving architectural design analysis using 3D modeling and visualization techniques. In: Ioannides, M., Addison, A., Georgopoulos, A., Kalisperis, L. (eds.) Digital Heritage: 14th International Conference on Virtual Systems and Multimedia Pages, pp. 67–73. Limassol, Cyprus (2008)

  18. Bouchlaghem, D., Shang, H., Whyte, J., Ganah, A.: Visualization in architecture, engineering and construction (AEC). Int. J. Autom. Constr. 14, 287–295 (2005)

    Article  Google Scholar 

  19. Breunig, M., Zlatanova, S.: 3D geo-database research: retrospective and future directions. Comput. Geosci. 37(7), 791–803 (2011)

    Article  Google Scholar 

  20. Anagnostou, K., Vlamos, P.: Square AR: using augmented reality for urban planning. 2011 Third International Conference on Games and Virtual Worlds for Serious Applications, IEEE, pp. 128–131 (2011)

  21. Lonsing, W.: Architectural models in urban landscapes: synthesis of markers and virtual structures. IEEE International Symposium on Mixed and Augmented Reality—Arts, Media, and Humanities, IEEE, pp. 109–110 (2011)

  22. Allen, M., Regenbrecht, H., Abbott, M.: Smartphone augmented reality for public participation in urban planning. In: Proceedings of the 23rd Australian Computer–Human Interaction Conference on—OzCHI’11, pp. 11–20. ACM Press, New York, USA (2011)

  23. Huang, B., Jiang, B., Li, H.: An integration of GIS, virtual reality and the Internet for visualization, analysis and exploration of spatial data. Int. J. Geogr. Inf. Sci. 15(5), 439–456 (2001)

    Article  Google Scholar 

  24. Kwan, M.P.: Interactive geovisualization of activity-travel patterns using three-dimensional geographical information systems: a methodological exploration with a large data set. Trans. Res. Part C Emerg. Technol. 8(1–6), 185–203 (2000)

    Article  Google Scholar 

  25. Hernández, J., García, L., Ayuga, F.: Assessment of the visual impact made on the landscape by new buildings: a methodology for site selection. Landsc. Urban Plann. 68(1), 15–28 (2004)

    Article  Google Scholar 

  26. Droj, G.: Cultural heritage conservation by GIS, Nyugat-Magyarországi Egyetem, Geoinformatikai Kar, Székesfehérvár, University of Oradea, pp. 1–10 (2010)

  27. Belussi, A., Migliorini, S.: A framework for integrating multi-accuracy spatial data in geographical applications. GeoInformatica 16(3), 523–561 (2011)

    Article  Google Scholar 

  28. Hosse, K., Schilcher, M.: Temporal GIS for analysis and visualization of cultural heritage. In: Proceedings of CIPA XIX International Symposium, Commission V, WG5, pp. 1–6. Antalya, Munich (2003)

  29. Ismail, A. W., Sunar, M. S.: Multi-user interaction in collaborative augmented reality for urban simulation. Second International Conference on Machine Vision, IEEE, pp. 309–314 (2009)

  30. Lonsing, W.: Architectural models in urban landscapes: synthesis of markers and virtual structures. IEEE International Symposium on Mixed and Augmented Reality, pp. 109–110 (2011)

  31. Craft, Brock, Mor, Yishay: Learning design: reflections on a snapshot of the current landscape. Res. Learn. Technol. 20 (2012). doi:10.3402/rlt.v20i0.19196

  32. Kelly, P.; Universal design for learning: meeting the needs of all students. THE ASHA LEADER. ASHA.org, August 30, 2011. Retrieved: October 3 (2013)

  33. Mor, Y.: Designed for learning, August 6, 2012 Retrieved: October, 3. http://designedforlearning.wordpress.com/ (2013)

  34. Yang, S.J.H., Chen, I.Y.L.: Universal access and content adaptation in mobile learning. Advanced Learning Technologies, 6th International Conference, pp. 1172–1173. doi:10.1109/ICALT.2006.1652678 (2006)

  35. Kondratova, I.: Multimodal interaction for mobile learning. Universal access in human–computer interaction. Intelligent and ubiquitous interaction. Environments 5615, 327–334 (2009). doi:10.1007/978-3-642-0271-9_36

    Google Scholar 

  36. Motiwalla, L.: Mobile learning: a framework and evaluation. Comput. Educ. 49, 581–596 (2005). doi:10.1016/j.compedu.2005.10.011

    Article  Google Scholar 

  37. Pittarello, F.: Accessing information through multimodal 3D environments: towards universal access. Univ. Access Inf. Soc. 2(2), 189–204 (2003)

    Article  Google Scholar 

  38. Wang, X., Dunston, P.S.: Compatibility issues in augmented reality systems for AEC: an experimental prototype study. Autom. Constr. 15(3), 314–326 (2006)

    Article  Google Scholar 

  39. Irizarry, J., Gheisari, M., Williams, G., Walker, B.N.: InfoSPOT: a mobile augmented reality method for accessing building information through a situation awareness approach. Autom. Constr. 33, 11–23 (2013)

    Article  Google Scholar 

  40. Hammad, A., Wang, H., Mudur, S.P.: Distributed augmented reality for visualizing collaborative construction tasks. J. Comput. Civil Eng. 23(6), 418–427 (2009)

    Article  Google Scholar 

  41. Fonseca, D., Puig, J.: QR-codes applied to architecture data and teaching. In: Proceedings of 5th International Multi-Conference on Society, Cybernetics and Informatics, Vol. 2, pp. 232–236 (2011)

  42. Redondo, E., Sánchez, A., Fonseca, D., Navarro, I.: Geo-elearning for urban projects. New educational strategies using mobile devices. A case study of educational research. Architecture, City, and Environment. Accepted 8 October (2013)

  43. Peters, W.S., Butler, J.Q.: The construction of regional economic indicators by principal components. Ann. Reg. Sci. 4(1), 1–14 (1970). doi:10.1007/BF01287726

    Article  Google Scholar 

Download references

Acknowledgments

This project was made possible by the Fundamental Research Project Not Oriented of the VI National Plan for Scientific Research, Development and Technological Innovation 2008–2011, Government of Spain, N_EDU-2012-37247/EDUC, titled: “E-learning 3.0 in the teaching of architecture. Case studies of educational research for the foreseeable future”.

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Albert Sánchez Riera.

Rights and permissions

Reprints and permissions

About this article

Check for updates. Verify currency and authenticity via CrossMark

Cite this article

Sánchez Riera, A., Redondo, E. & Fonseca, D. Geo-located teaching using handheld augmented reality: good practices to improve the motivation and qualifications of architecture students. Univ Access Inf Soc 14, 363–374 (2015). https://doi.org/10.1007/s10209-014-0362-3

Download citation

  • Published:

  • Issue Date:

  • DOI: https://doi.org/10.1007/s10209-014-0362-3

Keywords

Navigation