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The BG distributed simulation algorithm

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Abstract.

We present a shared memory algorithm that allows a set of f+1 processes to wait-free “simulate” a larger system of n processes, that may also exhibit up to f stopping failures.

Applying this simulation algorithm to the k-set-agreement problem enables conversion of an arbitrary k-fault-tolerant{\it n}-process solution for the k-set-agreement problem into a wait-free k+1-process solution for the same problem. Since the k+1-processk-set-agreement problem has been shown to have no wait-free solution [5,18,26], this transformation implies that there is no k-fault-tolerant solution to the n-process k-set-agreement problem, for any n.

More generally, the algorithm satisfies the requirements of a fault-tolerant distributed simulation.\/ The distributed simulation implements a notion of fault-tolerant reducibility\/ between decision problems. This paper defines these notions and gives examples of their application to fundamental distributed computing problems.

The algorithm is presented and verified in terms of I/O automata. The presentation has a great deal of interesting modularity, expressed by I/O automaton composition and both forward and backward simulation relations. Composition is used to include a safe agreement\/ module as a subroutine. Forward and backward simulation relations are used to view the algorithm as implementing a multi-try snapshot\/ strategy.

The main algorithm works in snapshot shared memory systems; a simple modification of the algorithm that works in read/write shared memory systems is also presented.

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Received: February 2001 / Accepted: February 2001

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Borowsky, E., Gafni, E., Lynch, N. et al. The BG distributed simulation algorithm. Distrib Comput 14, 127–146 (2001). https://doi.org/10.1007/PL00008933

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  • DOI: https://doi.org/10.1007/PL00008933

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