Abstract
A mixed reality simulation framework is being developed as a tool to facilitate the elaboration, testing and deployment of control and collaborative strategies for teams of UAVs. The virtual world within the framework must contain a model of the phenomenon under analysis. It has been shown that, for complex cases, the use of real UAVs in an initiation phase could serve to simplify this model while increasing its accuracy. In a second step, a subsequent intermediate phase is implemented now. In this phase the virtual model is first scaled and then used to provide measurement data to the real planes that are equipped with virtual sensors in an augmented reality scenario. This way the cost and time of checking the coordination strategies and communications when several real planes are flying simultaneously can be greatly reduced. Once everything is tuned and adjusted within this intermediate phase, the whole system could be implemented in the full size real environment. An application on pollutant plume dispersion is used as a workbench case to show how this procedure is implemented in practice.
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Acknowledgements
This work has been funded by Xunta de Galicia and redTEIC under network (ED341D R2016/012) and by the Mineco of Spain and European Regional Development funds under grant TIN2015-63646-C5-1-R.
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Orjales, F., Lopez Peña, F., Paz-Lopez, A., Deibe, A., Duro, R.J. (2018). On the Use of Mixed Reality for Setting up Control and Coordination Strategies for Teams of Autonomous UAV. In: Ollero, A., Sanfeliu, A., Montano, L., Lau, N., Cardeira, C. (eds) ROBOT 2017: Third Iberian Robotics Conference. ROBOT 2017. Advances in Intelligent Systems and Computing, vol 693. Springer, Cham. https://doi.org/10.1007/978-3-319-70833-1_43
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