Abstract
The most recent advances of artificial life research are opening up a new frontier: the creation of simulated life environments populated by autonomous agents. In several cases a new paradigm for learning is emerging: social learning as a form of self-organization of many individual learning. In this paper two different approaches are presented and discussed: genetic competition and partial emulation. Finally an example of application of these concepts.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
References
Annunziato, M.: Emerging Structures in Artificial Societies, in Creative Application Lab CDROM, Siggraph, Los Angeles (CA). 1999. For Artificial Societies see also http://www.plancton.com.
Annunziato, M., Pierucci, P.: Relazioni Emergenti. Experimenting with Art of Emergence, Leonardo, Volume 35, Issue 2 (April 2002).
Annunziato, M.: Ed. of Special Iussue of YLEM Newsletters on Artificial Societies, Sept.–Oct. 2001. Articles of C. Sommerer, L. Mignonneau, K. Rinaldo, P. Pierucci, J. Prophet.
Annunziato, M., Pierucci, P.: Human-Artificial Ecosystems: searching for a language. In Proc. of Int. Conf. of Generative Art, Milan, Italy, Dec. 2002, http://www.generativeart.com.
Epstein J., Axtell, R.: Growing Artificial Societies, Brooking Institution Press, The MIT Press, 1996.
Lipson H., Pollack, J.: Evolving Creatures. In: Int. Conf. Alife VII, Portland (OR), 2000.
Langton, C.: Artificial Life. C. Langton Ed. Addison-Wesley. pp. 1–47, 1989.
Kaplan, F.: Semiotic schemata: selection units for linguistic cultural evolution. In: Int. Conf. Alife VII, Portland (OR), 2000.
Monod, J.: Chance and Necessity. New York: Knopf, 1971.
Parisi. D., Lecconi, F., Individual versus social survival strategies, Journal of Artificial Societies and Social Simulation vol. 1, no. 2, 1998.
Ray, T. S.: Evolution as Artist, in Art @ Science, C. Sommerer and L. Mignonneau. Eds., Springer-Verlag. 1998.
Rinaldo, K.: Autopoiesis, In: Int. Conf. Alife VII, Portland (OR), Workshop Artificial life in Art., 2000
Sims K.: Evolving Virtual Creatures, in Computer Graphics, Siggraph Conf. Proc., 1994.
Sommerer, C., Mignonneau, L.: A-Volve-an evolutionary artificial life environment. In: Artificial Life V. C. Langton and C. Shimohara Eds., MIT, pp. 167–175. 1997.
Sommerer, C., Mignonneau, L.: Art as a Living System, in Art @ Science, C. Sommerer and L. Mignonneau Eds., Springer-Verlag. 1998.
Tosa, N. et al.: Network neuro-baby with robotics hand, symbiosis of human and artifact, elsevir Science B.V, pp. 77–82. 1995
Terzopoulos, D., Rabie, T., Grzeszczuk, R.: Perception and Learning in Artificial Animals, in Proc. of Int. Conf. Artificial Life V, Nara, Japan, May 1996.
Yeager, L.: Computational Genetics, Physiology, Metabolism, Neural Systems, Learning, Vision, and Behaviour on PolyWorld: Life in a New Context, in C. Langton ed., Artificial Life III, 263–298, Addison-Wesley, 1994.
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2003 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Annunziato, M., Pierucci, P. (2003). The Emergence of Social Learning in Artificial Societies. In: Cagnoni, S., et al. Applications of Evolutionary Computing. EvoWorkshops 2003. Lecture Notes in Computer Science, vol 2611. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-36605-9_43
Download citation
DOI: https://doi.org/10.1007/3-540-36605-9_43
Published:
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-00976-4
Online ISBN: 978-3-540-36605-8
eBook Packages: Springer Book Archive